Rework of animation in M3D 1.8 from orig params by MarkJayBee Single frame image here. The Initial trial here [link] low rez mapping proved to be a distraction. Next version higher Rez no mapping here [link] compressed a bit for upload so not very sharp orig file 2 GB- a learning curve animating with a Decomb!! Thank again to for the use of his org params.
I'm always picking up little tweaks here and there, like for reflection instead of using reflection use an image as a skin and when your object moves it also gives an animation of such when you move the X and Y slide bars to give it even more action. Doing it this way I find gives even more brilliance if you have a good image as skin, using Reflection can add an awful amount of time per image rendered, for example with Reflection 3 1/2 minutes per image and with an image as a skin over the object can be like 30 seconds per image which is awsum.